Super Mario World was 4 megs. Red Dead Redemption 2 is 105 gigs. Will it be even half that game?
-Trevor
Being a kid during the 16-bit rivalry between Nintendo and Sega was rough. You didn’t have money of your own, and most parents weren’t willing or couldn’t afford to buy multiple systems, so you could get one at most for Christmas if you begged and pleaded enough. The problem was that no matter what, the grass would look greener on the other side with all the marketing Nintendo and Sega threw at us. All of the important discussions my friends and I had about the Genesis and Super Nintendo are still pretty fresh in my head after all these years.
-Trevor
Since there’s no actual art in this comic, I figured it could just be a bonus comic. It was just a funny idea that came into my head when reading the comments about the resolution difference between the PS4 and Xbox One’s Call of Duty Ghosts. We will still be posting our regular comic this Monday.
-Trevor